Just wanted to touch on a few quick things, as I haven't been posting much. We have a decent amount of donations saved up, enough to be able to run the server for the next year (given our needs don't change and the company we're using lasts a year). This is pretty neat and it's nice to not have to worry about such things, shout-out to everyone who donated!
You may have noticed our Github has been pretty quiet, but rest assured that development marches onward. Farming has had a lot of work done to it, and more quests are being worked on. We're running a private repository now, something we've wanted to do for a while now. It's pretty easy for someone to exploit using the client code, or even worse, create a client with keylogging capability or other malware (something that has already happened). We'll be able to know that a player is using a client we can trust now. Likewise, being able to look at the server code makes it a lot easier to find a way to crash the server/find an exploit. Sadly, the cost of this is not being able to make code public.
We're preparing to do a patch tomorrow, get hype.