With this patch, NPC combat is changing
drastically for certain NPCs and will continue to change for the rest
over time.
Recently we discovered that all NPCs in
the real game had actual levels set for combat. This means each NPC
had an attack, strength, defense, etc. level as well as having
“bonuses” which translate to equipment bonuses in players. There
are ways to obtain the levels and we have been making use of them to
include the levels in our own NPC definitions. This means NPC combat
will function the same way player vs player combat does as far as
accuracy and hits go. Hopefully this will lead to more authentic
combat experience on /v/scape.
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